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Solving VDT Reflections (Mark Rea)
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Solving the Problem of VDT Reflections, by Mark Rea
(Reprinted from Progressive Architecture, October 1991, pages 35-40, with permission
of the author and the publisher)
Rensselaer
researcher Dr. Mark S. Rea explains how to identify, understand and prevent lighting problems in computerized work environments.
There
are many problems associated with viewing visual display terminals (VDTs),
but the main one is that of reflected images in the VDT screen. This
is related largely to lighting, but it also relates to other aspects
of the interior design; it is a pervasive problem that must be addressed
by the architect. There are many different ways to solve the problem
of reflections. The purpose of this article is to explain its nature,
and with this understanding to solve it in effective and creative ways.
VDT
displays commonly provide two competing images for the worker’s attention
(1). Not only does the VDT display provide a view of the electronically
generated alphanumeric text, line drawings, or pictures, but it can also
offer, through reflection, a view of the luminous environment surrounding
the worker and the VDT. These two images are at different optical distances:
The electronically generated image is close while the reflected image
is usually much further away. These two images compete for the attention
of the VDT operator and in doing so require repetitive focusing - or,
more accurately – accommodation and vergence adjustments by the eyes1 . In essence, all successful design solutions for VDT environments
eliminate or reduce the quality of the reflected image while maintaining
the quality of the electronically generated image.
Two
general strategies may be followed that address these issues. Bright,
high-contrast, reflected images should be reduced below the threshold
of perception, and distinct, sharply focused, reflected images should
be reduced below the acuity limit of perception. Both of these strategies
are based on fundamental properties of the human visual system, and both
have specific design implications and recommended solutions.
Contrast fundamentals
Why
eliminate or reduce bright, high-contrast reflections? To be visible,
an object must have a luminous (or color) contrast with its background,
that is, the object must have a different brightness than the background
has (see sidebar, 2). A minimum contrast must be exceeded to product
perception; contrast values below this threshold are functionally invisible. Contrast
threshold depends on a number of factors, including the size of the object,
how long the object was seen – if for short durations – and the overall
adaptation level of the visual system. Contrast threshold values between
2 and 5 percent can be taken as a representative range for all but the
smallest objects seen in typical windowless, interior offices, which
usually have luminance ("brightness") levels of about 50 to 250 candelas
per square meter (cd/m 2 ). These contrast threshold values can be
taken as performance criteria for defining the visibility, or rather
invisibility, of reflected images in VDT screens.2
Most
VDT screens are self-luminous; that is, they product light by electrically
stimulating phosphors in the VDT display. Dark background displays
("positive contract displays") may have an average screen luminance of
5 to 10 cd/m 2 in the dark: bright background displays ("negative contract
displays") may have a comparable luminance of 100 cd/m 2 or more.
Glass
or an untreated VDT screen will reflect about 8 percent of the light
incident on it. An object with a contrast of, say, 33 percent and a
maximum luminance of 100 cd/m 2 will produce a much more visible reflection
in a dark background display (of 10 cd/m 2 , for example) than in a bright
background display (of 100 cd/m 2 ). In both cases, 8 percent of the
light from the object is reflected from the screen. The (maximum) luminance
of the reflection (8cd/m2 ) is close to the luminance of the dark background
display and will be clearly seen. For the bright background display,
however, this is a small amount of light relative to its self-generated
light. Indeed, for the bright background display, the contrast of the
reflected image described above would be 1.9 percent – below the more
conservative contrast threshold criterion of 2 percent. Such a reflected
image can be considered invisible.
Bright
background displays work rather well in reducing many distracting reflections
from the VDT environment, but, because the upper limit of luminance from
this type of display is approximately 100 cd/m 2 , they will not be effective
for very bright, high contrast objects. Untreated windows and many
forms of electric lighting will still product reflections well above
the more liberal contrast threshold criterion of 5 percent.
Direct
lighting luminaires
The
Illuminating Engineering Society of North America (IES), in its Recommended
Practice for Lighting Offices Containing Computer Visual Display Terminals
(IES RP-24-1989), states that the average luminance produced by direct
lighting luminaires (3) should never exceed the following values (angles
are expressed in degrees from vertical, that is walls are 0 and horizontal
ceilings are 90
850
cd/m2 at 65°
350
cd/m2 at 75°
175
cd/m2 at 85°
These
recommendations cannot be properly evaluated, however, without also
considering the contrast of these fixtures against the ceiling. If,
for example, the ceiling luminance was 350 cd/m 2 then the fixture
would be invisible in any screen at 75 because it has no contrast with
the ceiling. At 85°, it would have a contrast against the ceiling
of 33 percent. However, the contrast of the reflection on a bright
background display of 100 cd/m 2 would be only 5.8 percent – close
to the more liberal contrast threshold criterion of 5 percent and probably
acceptable to the VDT operator. At 65°, however, the contrast of
the reflected image would be 13.5 percent, certainly visible and perhaps
unacceptable to the VDT operator. 3
Clearly,
darker ceilings or VDTs with dark background displays would result
in higher contrast images and would make the IES recommendations unacceptable. To
be meaningful, therefore, designers must specify both the absolute
luminance of the luminaire and the luminance of the ceiling, thus providing
information on contrast.
Indirect
lighting luminaires
Indirect
luminaires emit all light toward the ceiling. Interestingly, the IES
Recommended Practice recommends contrast values for ceiling luminance
produced by indirect luminaires. They suggest that the ratio of the
ceiling luminance directly above the luminaire (normally the brightest
area) to the ceiling illuminance between luminaires should never exceed
10:1 and, preferably, this luminance ration should be limited to 4:1. They
go further to state, as they do for direct luminaires, that the maximum
luminance on the ceiling should not exceed 850 cd/m 2 for any 0.6 m x
0.6 m (24" x 24") area. Using the contrast equation presented in the
sidebar, the 850 cd/m 2 maximum luminance, the preferred luminance ratio
of 4:1, and assuming an 8 percent reflection from the screen, the contrast
of the luminous ceiling reflected in a bright-background VDT display
of 100 cd/m 2 will be 18 percent – well in excess of the contrast threshold
criteria of 2 and 5 percent. Obviously, these recommendations will
allow still more distinct reflections in a dark-background VDT display.
It
should also be noted that the bottom of the indirect luminaire is relatively
dark and the contrast of its image against the bright ceiling will remain
high, perhaps 80 percent. Although the IES recommendations for indirect
luminaires properly include specifications of both contrast and absolute
luminance, they are, by the contrast threshold criteria presented here,
inadequate for ensuring the elimination of reflected images in the VDT
screen.
Direct-indirect lighting luminaires
Direct-indirect
luminaires provide light downward and upward. The IES makes the same
recommendations for direct-indirect luminaires as for indirect luminaires,
but adds that the luminance of the downward component should not exceed
850 cd/m2. We have already seen that this value and the 4:1 ratio for
ceiling luminance can exceed the contrast threshold criterion. However,
one advantage of the direct-indirect luminaire is that the contrast between
the ceiling and the underside of the luminaire can be significantly reduced. When
properly adjusted with respect to the distance from the ceiling, the
luminance contrast between the images reflected in the VDT screen of
the ceiling and luminaires can be very low, while the luminaires still
maintain a high ambient level of illumination.
Prescriptive
guidelines like those provided by the IES must be carefully considered. It
is usually necessary to make suitable luminance measurements and some
simple calculations to properly assess the suitability of a given installation. A
variety of light measurement tools known as luminance photometers can
be used to measure the general luminance of the electronically generated
display and the reflectance of the screen. These devices work much
like the light meter in a 35 mm camera, the difference being that the
calibrated luminance photometer provides a numerical measurement of brightness
suitable for calculating contrast and visual response.
It
is also desirable to calculate screen brightness in the design phase. With
luminance data supplied by the luminaire manufacturer and the methods
outlined above, it is fairly easy to determine whether a particular luminaire
will be suitable for any of a variety of VDT applications. The impact
of window glazings and coverings can be approached in the same way, but
the variability of sky conditions and ground reflectances complicates
the analysis. With a luminance photometer and a mock-up, however, it
is possible to determine typical luminance values for alternative window
glazings and coverings, and wall finishes.
Edges
in the visual field
Why
eliminate or reduce the distinctness of edges of illuminated areas or
objects in the visual field? Up to this point, we have considered only
the absolute luminance and contrast of the reflection without regard
to the spatial distribution of this light. As will be shown below,
our perception of contrast and brightness depends not simply on physical
luminance, but also on how that luminance is distributed across the retina
in the eye.
Our
visual system is designed to respond efficiently to edges of images focused
on the retina. Edges are so important to the visual system that an
architect can effectively represent the appearance of a building facade
from a simple line drawing.
Conversely,
a defocused image – which has reduced the contrast and sharpness of the
lines and edges – is very difficult to see; defocused images may cause
an uneasy feeling that deters viewers from looking at them. Edges are
so important to the visual system that it will, in fact, enhance their
perceived or subjective contrast (4).
It
is usually impossible to reduce the perceived contrast of the reflected
image in a VDT screen through lighting alone. Indirect and direct-indirect
lighting will help to some extent because the light pattern on the ceiling
changes luminance gradually, as opposed to the abrupt change from bright
to dark characteristic of direct lighting. Attention must be given
primarily to the optical fidelity of the VDT screen when approaching
this problem.
Matte-surface screens that diffuse reflected light should
be specified by owners and facility managers when purchasing hardware;
although beyond the control of designers, they can, nevertheless, educated
clients about these issues as they relate to lighting. Importantly,
where the contrast of the reflected image is higher than the threshold
contrast criteria offered above (which will often be the case), a matte-surface
screen will reduce the subjective contrast of the reflected image, often
making the reflection of such low quality that it will be unnoticed by
the VDT operator. Although somewhat crude and unconventional, the quality
of the image reflected in the VDT screen can be assessed with a pair
of lines drawn on a white index card (5).
Design
Solution: Reducing brightness
Knowing
the essence of the underlying reasons behind the two strategies offered
here – reducing brightness and subjective contrast ("sharpness of focus") – it
is now possible to examine some practical solutions to the problem of
multi-images in the VDT Display. Lighting techniques and treatments
to the VDT screen are complimentary approaches. The first step is to
reduce absolute brightness of the reflected image; this will also tend
to reduce the contrast of the image reflected in the screen.
Reflections
of ceiling luminaires and windows are of primary concern sign measures
include:
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Locate the VDT in a position that eliminates reflections from windows and
luminaires. This is difficult to achieve with curved screens, in
that the reflections cannot be completely eliminated. Operators will
see their own reflections if the VDT placed in front of the window;
brightly illuminated operators also create highly visible reflective
(placing VDTs in front of windows also create uncomfortable and visually
debilitating glare for the operator). "Permanent solutions" are difficult
to achieve because VDT workstations are frequently relocated. As
a general rule, the de solution should not depend exclusively on assumed
VDT location.
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Turn
the electric lights off or obscure light windows that produce bright
reflected images in screen. This is not a design solutions, but probably
the most common remedy chosen operators where no consideration has
been given to the VDT work environment. It should be noted that the
employer often incurs the expense of task lighting for work surfaces
in these other dark environments.
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Shield
the screen from reflections using optical controls. perhaps the most
common shielding approach is to provide sharp cut-off louvers direct
lighting ceiling luminaires. Both "egg-crate" (6) and parabolic louvers
(7) are available for nearly every manufacturer of direct lighting
luminaires. The luminance values of these louvers range from near-zero
upward, depending on the type and finish of the louver material as
well as the angle of view.
Sharp-cut-off
luminaires are not a panacea, however. Strongly directional down
lighting will create very dark areas along the ceiling-wall juncture
(8). They will also create high contrast images in VDT screens by
producing strong shadows under shelves and bright horizontal surfaces. VDT
screen treatments and supplemental lighting (wall washing and task
lighting) may be required to overcome the objections of workers in
the VDT environment.
Attachments
to the VDT screen can also eliminate a direct view of the luminaires. Much
like the black louvers sometimes placed on the rear window of "fast-back" sports
cars, a screen mesh (9) will shade the screen from high angle illumination
from ceiling luminaires, while providing a view of the display directly
through the mesh. These meshes will not eliminate reflected light from
windows because, like the VDT operator, the walls have a "direct view" of
the screen though the mesh. Given the electric charge of the terminal,
screen meshes also attract dust, which obviously will reduce the quality
of the screen image and may, with poor handling, be compressed down so
that direct viewing of the VDT display is obscured. Still, with proper
maintenance, meshes can be effective in eliminating bright reflections
from ceiling luminaires.
Circular
polarizer attachments to VDT screens are a second approach to blocking
reflections. In essence, the circular polarizer works like a key hole
in a lock. Light passing through the circular polarizer is oriented
in one direction, as a key has to be oriented to pass through a key hole. Reflection
from the VDT screen causes the light to be reoriented and, in doing so,
prevents the light from passing back through the circular polarizer "key
hole" again. This technology has been used effectively for many years
as treatments to radar screen installations.
Design
Solution: Reducing subjective contrast
Reducing
the prominence or frequency of sharp edges in the image will reduce subjective
contrast. Attention must be given primarily to the VDT display, although
lighting techniques can also be partially effective.
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Screens
with matte finishes will diffuse the reflected light and physically reduce
the brightness of the reflected image. This approach tends to equalize
the light reflected in any given direction. More important, perhaps,
it reduces subjective contrast by eliminating well defined edges in reflected
images. The matte finish does reduce the quality of electronically
generated images to a small extent, but the visual advantages outweigh
the disadvantages.
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Using
a VDT with a bright background display will reduce the contrast of the
reflected image (9). A similar effect can be achieved by "washing" the
surface of the VDT screen with light, but this is not recommended. This "solution" requires
a task lamp and wastes electricity. Further, because there are limits
to the brightness of the screen, too much illumination on the screen
can reduce the contrast of the electronically generated image.
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Indirect
or direct-indirect lighting can be effective. Diffuse light created
by indirect luminaires softens sharp shadows in the environment and thus
reduces the subjective contrast of reflected images. The light reflected
from the ceiling is typically of lower luminance than that produced by
direct luminaires, and the distribution of the luminous pattern on the
ceiling is less sharply defined. Nevertheless, the dark underside of
a totally indirect luminaire can produce a high contrast, distinct, reflected
image in the screen.
Luminaires that combine direct and indirect optical
control can often balance the brightness of the ceiling and the underside
of the fixture, thereby reducing the contrast between bright and dark. Direct-indirect
fixtures are ideal for producing a relatively high level of ambient brightness
without producing a high contrast image of the fixture in the VDT screen. Obviously,
the distance between the luminaire and the ceiling must be carefully
considered, as should the material and finish of the optical control
for the luminaire lens (10). Designers should know how to read and
interpret photometric reports for luminaires or seek assurances from
the luminaire manufacturer that the criteria for brightness and contrast
discussed here are met.
The
architect should also consider splaying the inside edges of windows and
skylights to reduce the sharp transition between the bright scene outdoors
and the relatively dark interior wall.
Conclusions
Although
there are several problems with the visibility of VDT displays, the main
problem to solve is the occurrence of reflections on the screen. A
basic understanding of the human visual system can guide architects and
interior designers in the selection of VDT design alternatives. This
knowledge empowers them to move away from prescriptive guidelines for
VDT lighting and to provide more creative and effective design solutions. The
following guidelines should minimize reflections in the VDT display,
and at the same time provide adequate illumination for other tasks throughout
the room.
VDT
environments should normally be uniformly illuminated.
Uniform lighting tends to reduce contrast and to lower absolute levels of luminance. Direct,
indirect, and direct-indirect luminaires can all be used to achieve these
results. The guiding principle in every case is to avoid very bright,
high contrast, sharp-edge reflections in the screen.
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If
sharp cut-off luminaires are used to reduce reflected images in the screen,
the walls should also be illuminated.
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If
indirect lighting is used, an adequate distance between the luminaire
and the ceiling must be provided (these vary with design of the unit),
and the luminaire should have a lightly colored finish on its underside.
VDT
screens with a matte finish and bright-back-ground displays will reduce
the contrast of reflected images.
Meshes and circular polarizer
screen treatments can be used to block reflections from poorly designed
electric lighting or skylights. Attention should also be given to VDT
position, particularly with regard to windows. Reflected images from
windows are a major problem to be solved in the VDT environment, and
careful attention be given to window treatments, again following the
principle that very bright, sharp-edge reflection should be avoided. Splaying
the interior of the window can reduce the subjective contrast of the
image.
Finally,
these general recommendations only sensible in the abstract: Effective
solutions depend on actual conditions. An understanding of the fundamentals
and the simple evaluation tools offered here enable the architect to
go beyond a prescriptive approach to VDT visibility, and to begin to
diagnose existing problems and to create better design solutions.
Mark S. Rea
Recommended
reading
Guide
on Interior Lighting, CIE 29.2, TLA Consultants (publications office
of the U.S. N Committee of the Commission International de L’Eclairage),
Salem, Massachusetts (508) 745-6870, 1986, 114pp.
IES
Recommended Practice for Lighting Offices Containing Computer Visual
Display Terminals, Illuminating Engineering Society of North America,
New York (212) 705-7916, 1990, 25 pp.
"Lighting
the Display or Displaying the Lighting," P.R. Boyce, in Work with Display ’86,
B. Knave and P.G. Wideback, editors, Elsevier Science Publishers, New
York (212) 589-5800, 1987, pp. 340-349.
Solving
the Puzzle of VDT Viewing Problem National Lighting Bureau, Washington,
D.C. 457-8437, 1987, 20 pp.
The
NLB Guide to Office Lighting and Productivity, National Lighting Bureau,
Washington, D.C. 457-8437, 1988, 39 pp.
Side
margin notes
1
Diffusers in direct-lighting luminaires control the distribution of light
and reflections on computer screens (1a-c). Although aluminum-finished
plastic louvers (c) virtually eliminate glare in this example, the energy
consumption associated with them is twice that of specularly finished
deep-cell aluminum louvers (b). While reducing reflected glare, the
strong downlight of sharp cut-off luminaires tends to cast shadows across
the face of bookcases and other furnishings that many find disturbing. More
important, the performance of any type of shielding and diffusing medium
with respect to VDTs depends on 1 the contrast between the luminaire
and the ceiling and 2 the contrast between the reflected images of the
ceiling and luminaires on the VDT screen and the VDT display.
1
Accommodation is the ability of the eye to alter its focal distance with
changes to the crystalline lens. Vergence is the change in positions
of the optical axes of the two eyes brought about by the extraocular
muscles. Convergence, for example, describes the process of bringing
the lines of sight for the two eyes to a near point in front of the nose.
Calculating contrast
2
Luminance contrast is a dimensionless value ranging from 0 to 199 percent
and may be computed from the simple formula,
C
= 100{(L max + V) – (L min + V)}
{(L
max + V) + (L min + V)}.
By
rearranging,
C
= 100(L max – L min )/(L max + L min + 2V),
Where
C is contrast, L max is the maximum luminance of an image (in cd/m 2
), L min is the minimum luminance of an image (in cd/m 2 ), and V is
the luminance of the background on which the image is seen, or the luminance
of the veiling reflection (reflected glare) superimposed on the image.
In
illustration 2a, the solid lines represent the luminance profile of white (w) and gray (g) bars reflected in a black screen. For this example,
the black screen luminance (V) equals 0 cd/m 2 , the maximum luminance
of the reflected white bars (L max ) is 100 cd/m 2 , and the luminance
of the reflected gray bars (L min ) is 50 cd/m 2 , thus producing a contrast
of 33 percent. If the same reflected image is seen on a lighter screen
(V = 100 cd/m 2 ), the contrast between the same gray and white bars
drops to 14.3 percent (2b).
3 To
control reflections of luminaires in VDT screens, IES recommends that
direct luminaires in the reflected visual field behind the VDT operator
have cut-off angles no greater that 65 0 . The preferred maximum average
luminance at 65 0 is 350 cd/m 2 , and under no circumstances should the
luminance exceed 850 cd/m 2 . While useful as rules-of-thumb, these
guidelines cannot prevent visible reflections under all circumstances.
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These
two values of adaptation levels come from an assumed reflectance value
of 0.8 and assumed illuminance levels of 200 and 1000 lux. A unit of
1 cd/m 2 is sometimes called a nit; it equals 0.2919 foot lamberts, a
term that has fallen out of favor.
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Glass
reflects about 8 percent (0.08) of the light falling on it. In the
case of a reflected sight angle of 85 0 , the allowable luminance of
the luminaire is 175 cd/m 2 . If the ceiling luminance is 350 cd/m
2 , then the luminance of their reflected images is 0.08 x 350 and 0.08
x 175, so L max = 28 and L min = 14 cd/m2.
For a VDT with a bright
background luminance V of 100 cd/m 2 , the contrast C on the screen is:
C
= 100(28 – 14)/{28 + 14 + (2 x 100)}
C
= 5.78 percent.
At
a reflected sight angle of 65 0 , the allowable luminance of the luminaire
is 850 cd/m 2 (greater than that of the ceiling). Its reflected image
L max = 0.08 x 850 = 68. The ceiling remains the same at 0.08 x 350
= 28, but it now becomes L min . For the same VDT display as above,
V remains at 100 cd/m 2 , and the contrast on the screen is:
C
= 100(68 – 28)/{68 + 28 + (2 x 100)}
C
= 13.51 percent
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In
this illustration, the dashed lines represent the magnitude and spatial
distribution of light at two types of edges. A rapid transition of
light is shown on the left (a) and a more gradual transition is shown
on the right (b).
The two edges show a common luminance difference j, and thus have the same physical contrast.
The perceived contrast Y between
the two edges is not the same, however, because of the dimensional difference
("sharpness" of the edge) between the contrasting bodies. The faster
the rate of change in luminance at the edge, the greater its perceived,
or subjective contrast. Both blurring an image and physically "ramping" the
luminance variation at the edge (as in the illustration on the right)
will make an object appear to have less contrast.
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Normal
visual acuity is considered to be 20/20, which means, in effect, that
a person with normal acuity can resolve a high contrast image (black
target on a white background) one minute of arc wide. A pencil at a
distance of 20m is about one minute of arc wide. A person is considered
legally blind if his or her acuity is less than 20/200. Although people
with 20/200 acuity still see large objects, they cannot see small ones,
because the retinal image is blurred and, as a result, contrast is lost. A
person with 20.200 acuity can just resolve a high contrast object subtending
ten minutes of arc – for example, a pencil at 2m.
If we take the definition
of legally blind as a criterion for defining the quality – or lack of
quality – of the reflected image, a person with 20/20 vision will be "blind" to
the reflected images produced by VDT screens meeting this criteria. Architects
can use a simple test to determine if the VDT screen will render the
VDT operator "legally blind" for the reflected image: On white cardboard,
draw two black lines, the distance between them equal to the width of
a pencil (approximately 5.8 mm). To perform the test, hold the card
1m from the VDT screen and view the reflected image from the same distance
(twice the optical distance). If the two black lines cannot be distinguished
from each other, then the screen renders the operator legally blind for
the reflected image. By this criterion, the screen would be acceptable.
-
This
example cross-section of a fluorescent direct lighting luminaire shows
how an "egg-crate" louver blocks light leaving the luminaire at angles
greater than the cut-off angle.
-
The
blades of a parabolic louver provide a physical cut-off in the same way
as an "egg-crate" louver; however, a parabolic louver with a specular
finish reflects all light from its curved blades at an angle equal to
or less than the louver cut-off angle.
-
Luminaires
with a sharp luminance cut-off are beneficial for work areas with VDTs,
but may also produce shadows along the top of an adjacent wall.
-
The
luminance of the VDT display in part governs the contrast and perceptibility
of reflected images in the screen (see 2). In this instance, the dark
half of the screen clearly shows the reflected white blouse of the VDT
operator, while the reflection (although present) is masked by the bright display.
-
Direct-indirect
luminaires bounce light off the ceiling like indirect luminaires. They
avoid a dark underside by emitting light downward. This reduces the
difference in brightness between the luminaire and the rest of the ceiling
in the reflected view on the VDT screen. The distance between the ceiling
and the luminaire must be matched to the design of its optics.
The
author is the Director of the Lighting Research Center at the School
of Architecture, Rensselaer Polytechnic Institute, Troy, New York. From
1978 to 1988, he worked at the National Research Council Canada, where
he was manager of the Indoor Environment program. The Lighting Research
Center was established in 1988 through a grant from the New York State
Energy Research and Development Authority (NYSERDA). The mission of
the Center is to change architecture by significantly improving lighting
energy efficiency and lighting quality. The Center has an ongoing relationship
through its Partners Program with Niagara Mohawk Power Corporation, Northeast
Utilities, PPG Industries, and the Genlyte Company, as well as NYSERDA.
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